LEVEL 1
A downloadable game for Windows
Made in 1 & a half day as a proof of concept for a level design test. This prototype is inspired famous Deathruns created in Fortnite Creative Mode.
THEME & CONCEPT
The prototype is built around the theme Escape the Room without touching the Floor / Floor is Lava.
You as a player are stuck in a facility that is always moving & changing. It’s always surrounded by an invisible barrier of death. Avoid this & escape the facility. It’s the matter of your life.
- The map is built to emulate floor is lava condition.
- Player will have to escape the room without dying.
- Location Saving is only on checkpoints at the end of each section or start of new section.
CURRENT ABILITIES
The map is initially built for a Single-Player experience. It consists of following mechanics –
- Walk & Turn Around in Third Person view.Jump.
- Dash.
- Moving Platforms.
- Grab Ledge, Climb & Side Movement.
CONTROLS
The game only supports keyboard & mouse input (v0.3).
KEYBINDS | DESCRIPTION |
W | Move forward |
A | Move Left |
S | Move Back |
D | Move Right |
SPACE BAR | Jump |
MOUSE | Look Around |
Q | Dash |
S (while hanging) | Look back |
S (while looking back) | Exit Ledge |
W (while hanging & looking back) | Look forward while hanging |
SPACE BAR (while hanging) | Jump to opposite direction while hanging |
SPACE BAR & S (while hanging & looking back) | Grab the ledge while in air at opposite direction |
A – D (while hanging) | Move left or right while hanging |
A – D & Space (while hanging & near edge) | If jump-able gap, press them together to jump to next ledge |
ENGINE & ASSETS
Prototype is built in Unreal Engine 4.24.3 with default& free assets available on the Unreal Engine marketplace. Climb system & animations are courtesy of Medel Design (YouTube).
The prototype will be updated with more features & mechanics in future versions.
KNOWN BUGS & ISSUES
- Climbing a ledge can glitch & orientation of the player can change to random direction.
- Player can switch the ledge side instead of jumping between ledges.
- Checkpoint update indicator can reset & display 0 on re-spawning.
- Checkpoint update indicator can display another one on top of it on re-spawning.
- Jumping back while hanging will not grab the ledge sometimes.
- Dashing & jumping at the same time will teleport the player to the starting checkpoint with hanging animation & input being disabled.
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Constructive criticism & suggestions are welcome! :)
Thank you for downloading & playing this.
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Follow me on my Socials or Join my Discord Server for more updates and direct conversations!
Status | Prototype |
Platforms | Windows |
Release date | May 09, 2020 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | RedWolf_Dev |
Genre | Platformer, Adventure |
Made with | Unreal Engine |
Tags | 3D, deathrun, Singleplayer, Unreal Engine |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
- No installation or pre-requisite software is required.
- Simply extract the RAR archive to a folder, open & double click on Level1.exe
- EXE will run on Windows 8 & above on (64 bit only).
- File Size : 446 MB (extracted rar)
Comments
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I was pretty fun, some of the mechanics were a bit hard to get the hang of, but it is doable. The dash is a bit overkill haha, but a lot of fun. Nice concept, can't wait to see where this ig going!
Thank you BetaHunter for checking it out & the positive feedback.
Given my day job, I'm looking at bi-weekly or monthly updates / patches. I have plan for more mechanics and quality of life improvements. If you would like to have anything in particular, you can comment here or join me on my discord server (https://discord.gg/xvA3GC) :D
Sorry, can't play it. Won't let me go to the download page, says: "Can't be bougth".
Hey BetaHunter, apologies for this. I was looking at options setting up Paypal.
Please try now :)
No worries, I will :)